Week 2.6

The game’s pretty much ready to be tested right now. We’re just sorting out our surveys for QA and what information we actually want back from it. I feel like we’re making real progress, and sometimes it’s better to get another few sets of eyes on it!

  • What do they think of the art-style?
  • What do they think of the tower upgrades and progression?
  • What do they think of the difficulty scaling?

They’re the most important factors in a tower-defense, in my opinion.

If we can get an array of answers to these questions, the answers will lead me to the balancing issues, and they can also give us insight into the upgrade paths and progression.

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